Table
The FloatGrids table component is a versatile feature that enables you to swiftly generate various types of tables containing badges, profile images, action sections, or plain text.
The Table UI component uses primitive prefabs in Unity for content and header cells, for content and headers rows and for the table as such.
Features
Responsiveness The prefab "Table" is responsive, meaning it will adapt its size to any width you decide for your table.
Cell orientation You have the flexibility to change the orientation of the cells to better align the content with the header.
Number of columns You can add as many columns as you wish; they will automatically adapt and fit to the container.
Table structure in Unity
Primitive prefabs
Content Cell
Content Row
Header Cell
Header Row
Find them in FloatGrids/Design System/Customization/UI Components/Table
Final Prefab
This is the final prefab that includes all the primitives, use it as a container for your content
Table
Find it in FloatGrids/Design System/UI Components/Table
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