# Checkbox

{% hint style="info" %}
The Checkbox UI component doesn't use the Primitive/Variant system. Instead it uses two prefabs combined.
{% endhint %}

<figure><img src="https://2267467073-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJTYM2H0ve8KmqJHIoHBt%2Fuploads%2FQfsC2giYX8IrOGS1tB7W%2FCheckbox.png?alt=media&#x26;token=292b8990-0170-46ce-b53d-c85c0ce1f299" alt=""><figcaption></figcaption></figure>

## Checkbox structure in Unity

### Checkbox prefabs

* Checkbox Label
* Checkbox Mark

*Find them in FloatGrids/Design System/UI Components/Checkbox*

## Customization

* Edit the Checkbox prefabs to change size, spaces, structure, corners to all variants at once.
