# Text Field

{% hint style="info" %}
Use Primitives prefabs to customize all the variants at once

Use the variants in your scene
{% endhint %}

{% tabs %}
{% tab title="Text Field" %}

<figure><img src="https://2267467073-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJTYM2H0ve8KmqJHIoHBt%2Fuploads%2F9dAoNAgMIBKpqYly5bTj%2Fimage.png?alt=media&#x26;token=07ab3d33-8693-4a15-94b4-ff5f494a970d" alt=""><figcaption></figcaption></figure>
{% endtab %}

{% tab title="Text Area" %}

<figure><img src="https://2267467073-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJTYM2H0ve8KmqJHIoHBt%2Fuploads%2FeCizTQO1zxH2VGC3Dp8B%2Fimage.png?alt=media&#x26;token=70decda9-fad4-4387-8acd-9134e6584ab5" alt=""><figcaption></figcaption></figure>
{% endtab %}
{% endtabs %}

## Text Field structure in Unity

### Primitive Text Field prefabs

* Text Field and Text Area

*Find it in FloatGrids/Design System/Customization/Primitive UI Components/Text Field Primitive*

### Prefab variant

*Find it in FloatGrids/Design System/UI Components/Text Field and Text Area*

## Customization

* Edit the Primitive prefabs to change size, spaces, structure and corners to the main variant.
